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Process

22 |||||||||| ART DUMP

22 |||||||||| ART DUMP

Time for a tease! Here's some of the artwork we've been doing over the past months. Artwork by myself, Jesse Russell-Klarich, Frank Aliberti, Carlos Ortega, and Ben Bickle. I'd show some of Kevin Kaufman's stuff but he's fired.

10 |||||||||| POLICE CHARACTER DEVELOPMENT PROCESS (PART 2)

10 |||||||||| POLICE CHARACTER DEVELOPMENT PROCESS (PART 2)

In our last blog post, we went over some of the early concepts we worked on when designing the cop character. Since then, we've done a lot of work realizing it as a 3D model. I'm going to walk through the steps we've been taking since you last saw the cop, and then show you the what he looks like now.

Early on we created a first iteration of the model. We began by scalping a high detail version of the model out in Zbrush.

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